“Background Works in virtual space”

The presentation will consist of a synopsis of work done and an overview of work in the future.

Overview of work over 10-15 years:
Avatars: 1990s – first space that users could use – talking circles, world maps, shared virtual worlds, virtual worlds for learning (elearning 3D), architectural design, business collaboration space in 98, 99 project with Russel Schweickart the astronaut – virtual walk on the moon; virtual worlds with autistic children – powerful medium to help disadvantaged people; avatars and fashion; own cyber doublet for i-pods – become digitally clothed with your own gears inspired by portrait of Sir John Harman’s Reneaissance garment (all on the cynerware site); NASA word on simulation of space flight and drivable rovers on the moon, human to land on asteroids; Avators conference – large-scale events in cyberspace and in real space; Avatars 2000 building scpace station from 2001 film; Biota company (Burgess Shale conference); Digibarn computer museum – collecting all the history of computers. (more…)

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Following a relaxing warm up by Chris, Dr Rachel Armstrong is presenting on the Cytoplasmic Manifesto: is it possible to develop a feminist methodology of science through performance art?

Rachel has put on a doctors white coat. She’s talking about why the subject interests her. When she was a practising Dr she says she was she was speaking in code, when she walked on to the ward she found that the social science and theoritical science, what she’d learned in books, which she loved, were two different things.

When science goes from theory to practice we ended up treating people very badly, she says. (more…)

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“This will be an egocentric artist presentation about me”
Title of Thesis: The embodiment of the notion of interdependence and visual, interactive and digital manifestation of this notion in mixed media art forms informed by painting.

Showed a few of her paintings whilst studying in Poland. And some animations. Something was missing when she was painting which is why she looked at animation. It’s a lot of work for a short result. Timeconsuming, badly paid, not accepted in the art or film worlds. She gave it up and tried ‘new media’. Loved it, it combined her skills. But it was still not enough!

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Alison is starting from a paper that will become one of her PHD chapters.
Two streams: interviews with senior managers, and self-reporting.

Definitions of creativity: MacKinnon 1962, 3 criteria and Gardner 1996
4 P’s: People, Process, Product, Press (the latter is Alison’s latest “P”)
She’s looking at day-to-day creativity.

Since 1991 she has specialized in creativity in the workplace, running courses. Alison has a favourite individual exercise for her training courses. Based on de Bono’s thinking puzzle.1 cake 3 knife cuts to make 8 equal bits. The answer is to think in 3D. (more…)

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Last time: The Divine Normal.

Began with hurling and football in Ireland, wanted to go to such places and make dance. Laban’s theories of movement came to the fore, the sacred geometry of the body, in Laban and the visual arts eg. Leonardo.
This time: to look at different gestures that summarise , for example, emotions.

Between now and Feb she has worked on 2 pieces inspired by this thinking process. And a dance+education project with 200 primary school kids between 7 and 12 combined with the Irish baroque orchestra. (more…)

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“The Outernet” The Internet Out there

The Outernet is a combination of 2 or 3 things. It’s not internet television, but rather for instance information in a housing estate, or a 3D cube on a huge screen as in Minority Report.
www.apple.com/uk/pro/profiles/gyimah/ is an example
David’s background is NEWS.

Community broadcasting, eg. Katrina, or Hull floods. Could be a good use, enable the residents to post info or details in a public setting.
Video journalism + integrated multimedia = Outernet


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Heterogeneous volumetric manufacturing/modeling

Wants to represent the true nature of objects digitally.
If you can represent things very accurately, you can then do many different things with them.

Discussion of a machine making itself.

You can ‘print’ many kinds of things from human hearts to plastic, glass, titanium and others.
His practice is making software platforms to do this. (more…)

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Practice Based PhD Case Study 2

Mick’s PhD took 10 years. He did the PhD in his own time when he had only one job. He finished 2 years ago.

Specialist teacher by trade, started mainstream then special needs.
He’s currently working 4 jobs including:
1. European IST Network of Excellence – Gaze Interaction. Mick showed pictures and explained of a few people he’s working who have disabilities from Meningitis and a roller blading accident.
2. Maxess Products – Mick’s company for new interfaces – eye gaze and different keyboards.


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Robbie’s talking about his background. At five took off on a big boat and travelled to new Zealand, came back to England around 16 in 1981, and then spent time in Ireland. Through all of this he’s talking about different experiences and different systems of education. He has a family and is concerned about what children learn and has taken from his experience a passion to help children – that fuels his work.

He’s also a musician and thus adds the mix. He’s speaking about how he met Liz, through a recycled orchestra with some children in Newham. (more…)

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